
Football betting codes can look like a secret language when you first see them: 1X, X2, GG, Over 1.5, HT/FT. Once you know what each one means, though, you’ll read any tips table or betting slip in seconds. This guide explains every football betting code you’ll find on Hoodtrends Predict and on most Nigerian bookmaker sites, with examples of exactly what wins and what loses.
Why football betting codes matter
Misreading a code is one of the most common ways people lose a bet they thought they’d won. A 1-1 draw wins a “1X” bet but loses a “1” bet. A 2-0 win is a winner for “Over 1.5” but a loser for “GG”. Before you copy any tip, make sure you know exactly what result it needs.
1X2: the match result codes
The most basic market is the result of the match after 90 minutes plus stoppage time.
- 1 means the home team wins.
- X means the match ends in a draw.
- 2 means the away team wins.
The home team is always the first team named. In “Chelsea vs Arsenal”, Chelsea is 1 and Arsenal is 2, even if the game is played at a neutral ground. Extra time and penalties don’t count for 1X2, even in cup games. A cup tie that is 1-1 after 90 minutes is settled as a draw, whoever goes through.
Double chance codes: 1X, X2 and 12
Double chance covers two of the three results, so only one outcome can beat you.
| Code | Wins when | Loses when |
|---|---|---|
| 1X | Home win or draw | Away team wins |
| X2 | Away win or draw | Home team wins |
| 12 | Either team wins | Match is drawn |
The odds are lower than a straight win because you’re covering more. Our daily picks are on the double chance predictions page.
Goals codes: over and under
Over/under bets are about the total number of goals scored by both teams. The “.5” is there so the bet can never end level.
| Code | Wins when | Example winning scores | Example losing scores |
|---|---|---|---|
| Over 0.5 | 1 goal or more | 1-0, 2-1 | 0-0 |
| Over 1.5 | 2 goals or more | 1-1, 2-0, 3-2 | 0-0, 1-0 |
| Over 2.5 | 3 goals or more | 2-1, 3-0, 2-2 | 1-1, 2-0 |
| Over 3.5 | 4 goals or more | 3-1, 2-2, 4-0 | 2-1, 3-0 |
| Under 2.5 | 2 goals or fewer | 0-0, 1-0, 1-1 | 2-1, 3-0 |
| Under 3.5 | 3 goals or fewer | 2-1, 3-0 | 2-2, 3-1 |
Our goals tips are on the over 1.5, over 2.5 and over 3.5 pages.
GG and NG: both teams to score codes
- GG (goal-goal, also written BTTS yes): both teams score at least once. 1-1 wins, 2-1 wins, 2-0 loses.
- NG (no goal, also written BTTS no): at least one team fails to score. 0-0, 1-0 and 3-0 all win.
Own goals count for the team they’re credited to. See today’s picks on the GG/BTTS predictions page.
Other football betting codes you’ll see
DNB (draw no bet)
You back a team to win. If the match is drawn, your stake is returned. If your team loses, you lose.
HT/FT (half-time/full-time)
You predict the result at half-time and at full-time together. “1/1” means the home team leads at half-time and wins. “X/2” means the game is level at half-time and the away team wins. There are nine possible combinations, so the odds are high.
HWEH and AWEH
Home (or away) team to win either half. The team must win at least one of the two halves, judged separately. A 1-0 first half and 1-1 second half wins HWEH for the home side.
Handicap codes
“Home -1” means the home team starts the game a goal behind for betting purposes, so it must win by two or more. “Away +1” gives the away team a one-goal start. Asian handicaps use quarter and half goals to remove the draw.
Corners and cards
“Corners over 8.5” needs nine or more corners from both teams combined. Card markets work the same way with bookings, though bookmakers often count a red card as two cards. Check the rules.
Things that catch people out
- Extra time doesn’t count in almost all football markets, unless the market says “to qualify” or “including extra time”.
- Own goals count for goals and GG bets.
- Postponed matches are usually settled at odds of 1.00 if they aren’t played within a set time, but every bookmaker has its own rules.
- Abandoned matches are often void unless the result of a market was already decided, for example over 1.5 when two goals had been scored.
A quick way to check any tip
Before you place a bet, say the result out loud: “This wins if the home team wins or draws.” If you can’t finish that sentence, check the code first. Every tips page on Hoodtrends Predict has a “What the tip codes mean” box near the bottom so you can check without leaving the page. You can find a fuller list of betting terms on Wikipedia’s football glossary.
Start with today’s tips on the home page, and remember that no code makes a tip a sure thing. Bet only what you can afford to lose, and read our responsible gambling page if betting stops being fun.
Related guides
- How to Read Football Odds: Decimal Odds Explained for Beginners
- Double Chance Betting Explained: 1X, X2 and 12
- Both Teams to Score (GG) Explained: How to Find Good BTTS Games
- Asian Handicap Explained Simply: 0, -0.5, -1, +1.5 and Quarter Lines
Frequently Asked Questions
What does 1X2 mean in football betting?
1 is a home win, X is a draw and 2 is an away win, all based on the score after 90 minutes plus stoppage time.
Is 1X the same as double chance?
Yes. 1X is one of the three double chance bets. It wins if the home team wins or the match is drawn.
What is the difference between GG and over 2.5?
GG needs both teams to score; over 2.5 needs three goals in total. A 1-1 wins GG but loses over 2.5, and a 3-0 does the opposite.
Do football betting codes include extra time?
Almost never. Most football markets are settled on the 90 minutes plus stoppage time only.



